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	<title>Sector001 &#187; Star Trek XI</title>
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		<title>Sector001 &#187; Star Trek XI</title>
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		<title>Star Trek Online&#8217;s Michael Cavallaro &#8211; Developer Diary</title>
		<link>http://sector001.ca/2009/11/26/star-trek-onlines-michael-cavallaro-developer-diary/</link>
		<comments>http://sector001.ca/2009/11/26/star-trek-onlines-michael-cavallaro-developer-diary/#comments</comments>
		<pubDate>Thu, 26 Nov 2009 09:33:18 +0000</pubDate>
		<dc:creator>Nero</dc:creator>
				<category><![CDATA[Atari]]></category>
		<category><![CDATA[Cryptic Studios]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[STO]]></category>
		<category><![CDATA[Star Trek]]></category>
		<category><![CDATA[cryptic]]></category>
		<category><![CDATA[star-trek-online]]></category>
		<category><![CDATA[Massively]]></category>
		<category><![CDATA[Star Trek XI]]></category>
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		<category><![CDATA[IGN]]></category>
		<category><![CDATA[Visual Effects]]></category>
		<category><![CDATA[VFX]]></category>
		<category><![CDATA[Michael Cavallaro]]></category>
		<category><![CDATA[Visual Effects Lead]]></category>
		<category><![CDATA[developer dairy]]></category>
		<category><![CDATA[dev]]></category>
		<category><![CDATA[design team]]></category>

		<guid isPermaLink="false">http://sector001.wordpress.com/?p=770</guid>
		<description><![CDATA[IGN has recently posted a developer dairy by Star Trek Online Visual Effects Lead (VFX) Artist Michael Cavallaro. The new diary talks about the visual design for Star Trek Online and what he and his team faced in developing the Star Trek universe. Given that the Star Trek Franchise stretches over forty years and 11 [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sector001.ca&blog=10039178&post=770&subd=sector001&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<p><strong><a title="IGN" href="http://www.ign.com/" target="_blank">IGN</a></strong> has recently posted a developer dairy by <em>Star Trek Online</em> <a title="Visual Effects" href="http://sector001.wordpress.com/tag/video/" target="_blank">Visual Effects</a> Lead (VFX) Artist <strong>Michael Cavallaro</strong>. The new diary talks about the visual design for<em> <a title="Star Trek Online" href="http://sector001.wordpress.com/resistence-is-not-futile/" target="_blank"><strong>Star Trek Online</strong></a> </em>and what he and his team faced in developing the <em>Star Trek</em> universe. Given that the Star Trek Franchise stretches over forty years and 11 movies and incomposes visual styles from the low budgets on TOS in the 1960&#8242;s to <a title="J.J. Abrams slick high budget reboot" href="http://www.startrekmovie.com/" target="_blank">J.J. Abrams slick high budget reboot</a> of 2009 you can imagine the difficulties of fusing it all together into one style that pleased all the fans.</p>
<blockquote><p><em><strong>&#8221; The effects changed from series to series and from movie to movie, and of course you have the J.J. Abrams version, which is different than all of them. If there is one thing we learned from Abrams it is if you make it cool enough, the fans will like it. &#8220;  said Cavallaro  &#8221; The first step in visualizing an effect is to meet with the design team to see exactly what something does, when it&#8217;s used and how much damage it inflicts. From there we scour old episodes and movies to find all the reference for that particular effect. Sometimes we have several versions and sometimes it just doesn&#8217;t exist. In the case of different versions from different time periods, we try to find the most iconic one to build off of and give it a modern look. For new effects, we work closely with the Art Lead and Concept Team to make sure that what we are creating looks and feels like it is Star Trek IP. It&#8217;s kinda cool to think that a future Star Trek movie or TV show might use something we created as canon &#8220;<br />
</strong></em></p></blockquote>
<blockquote><p><em><strong><br />
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<p><em><strong> </strong></em>Judging from what I have seen so far Michael and his team have done a <strong>Great </strong>job the game looks better than I was anticipating  when <a title="Star Trek Online" href="http://www.startrekonline.com/" target="_blank"><strong>Star Trek Online</strong></a> was first announced. To read the full article go to Michael Cavallaro&#8217;s <a href="http://pc.ign.com/articles/104/1047832p1.html">dev  blog hosted on IGN</a>.</p>
<p><em><strong><br />
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		<title>It&#8217;s DVTuesday and that only means one thing to every Star Trek fan out there Star Trek XI is being released on DVD / Blu-Ray today</title>
		<link>http://sector001.ca/2009/11/17/its-dvtuesday-and-that-only-means-one-thing-to-every-star-trek-fan-out-there-star-trek-xi-is-being-released-on-dvd-blu-ray-today/</link>
		<comments>http://sector001.ca/2009/11/17/its-dvtuesday-and-that-only-means-one-thing-to-every-star-trek-fan-out-there-star-trek-xi-is-being-released-on-dvd-blu-ray-today/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 16:08:17 +0000</pubDate>
		<dc:creator>Nero</dc:creator>
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		<category><![CDATA[Star Trek XI]]></category>
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		<guid isPermaLink="false">http://sector001.wordpress.com/?p=580</guid>
		<description><![CDATA[Get your copy today while it&#8217;s cheap and help make Star Trek XI the top-selling DVD/Blu-Ray of the year. which I have no doubt it will be and enjoy It all over again in the comfort on your home Visit the &#8220;official&#8221; site to see the basic chooses you have of course every retailer will [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sector001.ca&blog=10039178&post=580&subd=sector001&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<p>Get your copy today while it&#8217;s cheap and help make <strong>Star Trek XI </strong>the top-selling DVD/Blu-Ray of the year. which I have no doubt it will be and enjoy It all over again in the comfort on your home Visit the &#8220;official&#8221; site to see the basic chooses you have of course every retailer will have their own exclusives see the links on the right under Star Trek.</p>
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